[Update 1.6.0 is available for Android as of 25.05.2022]
[Update 1.6.2 is available for Android as of 03.06.2022]
[Update 1.6.2 will be available soon for iOS]
PvP / Leagues
[AVAILABILITY: This feature is available to all players with v1.6.2. If the colloseum is not available, please check that you are on v1.6.2 and if it still isn't available, contact us]
New Building: Colloseum
Welcome to the PvP colloseum, available after reaching Dungeon 2!
You will require a stable internet connection to enjoy this feature.
When joining the colloseum for the first time, you'll be required to name yourself for free.
Naming
Currently, only names that contain the following will be allowed:
- Alphanumeric: "A-Z / a-z / 0-9"
- Symbols ". - _"
- Max length of 12 characters
- Further renaming costs 1200 gems
Leagues
There are 7 Leagues with their respective rewards, which can be checked in-game.
Your placement decides if you rank up, rank down, or stay within the league.
A good placement increases the rewards obtained at the end of the league.
- Wooden League
- Stone League
- Bronze League
- Silver League
- Gold League
- Platinum League
- Diamond League
Lobbies
Each league may have multiple lobbies. Each lobby has a maximum capacity of 50 players, and if a lobby is full, a new one is created. Lobbies inside of leagues, have a default runtime of 12h each.
You'll be able to challenge up to 5 players from your league.
Matchmaking & Points
PvP battles are 5 versus 5 and you'll only be able to use each hero once in your team.
- Points for a win: 65
- Points for lose / draw: 0
- Points per survived hero: 5 (total 25)
- Points per defeated enemy: 2 (total 10)
Reporting
You can report users if they have either an offensive name, or they appear to be cheating. Abusing the report system with false reports will not be tolerated.
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New Rarities
[AVAILABILITY: These changes are available to all players]
- Legendary [max level 140] (enabled)
- Legendary+ [max level 160] (enabled)
- Mythical [max level 180] (enabled)
- Mythical+ [max level 200] (enabled)
- Ascended [max level 220] (soon)
- Ascended+ [max level 240] (soon)
- Ultimate [max level 260] (soon)
- Ultimate+ [max level 280] (soon)
New Fusion cap
Default Common Heroes will be maxed out at Common
Default Rare Heroes will be maxed out at Legendary+
Default Epic Heroes will be maxed out at Ultimate+
New Fusing recipes
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Rebalancing
[AVAILABILITY: These changes are available to all players]
Royal Hunt
We added 8 new levels to all royal hunts, up to level 22 (enemies with level 280).
Royal Hunts also reward more currencies (XP, Valor, Gold) than before.
Hero Level Up
Required XP & Valor for level up has been reduced at the same time as higher levels are reachable through new fusing rarities.
Hero abilites
- Zayne targets up to 5 enemies (before: 3)
- Nici targets up to 4 enemies (before: 3)
- Tosk targets up to 5 enemies (before: 3)
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Removed Daily Events
We've been observing the performance of the daily events and noticed that they were contraproductive for the progress of most players and have disabled this feature for everyone until further notice.
We may revisit this after some time and might re-enable it at some point.
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Bugfixes & Improvements
[AVAILABILITY: These changes are available to all players]
- Replaced Crystals with Gold, in the HUD of the Bounty Board.
- Fixed an issue with some ads not paying out the reward properly.