- Battle Order -
The Battles happen in real-time (not turn based).
Heroes have Attack Points (AP) that charge up with attacks dealt, attacks received & enemies defeated.
As soon as the AP of a hero are charged up, their Special Ability becomes available.
Some special abilities do trigger status effects on the target(s).
- Status effects -
- Damage Resistance: Increased defense/resistance.
- Stunned: Stops their attack and can't move.
- Taunted: Targets the taunting enemy.
- Petrified: Reduced defense/resistance. Can't move.
- Bleeding: Looses HP over time.