- Battle Order -

The Battles happen in real-time (not turn based).
Heroes have Attack Points (AP) that charge up with attacks dealt, attacks received & enemies defeated.
As soon as the AP of a hero are charged up, their Special Ability becomes available.
Some special abilities do trigger status effects on the target(s).

- Status effects -

  • Damage Resistance: Increased defense/resistance.
  • Stunned: Stops their attack and can't move.
  • Taunted: Targets the taunting enemy.
  • Petrified: Reduced defense/resistance. Can't move.
  • Bleeding: Looses HP over time.